IMoveCircularCommand Interface

Represents an interpolated circular move on an axis group. The end point and the auxiliary point (the meaning of both points depends on the CircMode mode you select) are defined as follows:

Absolute: Defined absolutely in the specified coordinate system.

Additive: Defined in the specified coordinate system relative to the starting point. The specified relative distance is added to the set position at the time of the execution.

Relative: Defined in the specified coordinate system relative to the starting point.

Inheritance hierarchy

System.Object
  IntervalZero.KINGSTAR.Base.Class.IKsCommand
    IntervalZero.KINGSTAR.Base.Class.IMoveCircularCommand

Namespace: IntervalZero.KINGSTAR.Base.Class

Assembly: IntervalZero.KINGSTAR.Base.Class (in IntervalZero.KINGSTAR.Base.dll) Version: 4.4.0.0

Syntax

C#VB
public interface IMoveCircularCommand : IKsCommand
Public Interface IMoveCircularCommand Inherits IKsCommand

 

The IMoveCircularCommand interface exposes the following members.

Properties

  Name Description
Acceleration The maximum acceleration.
AuxPoint This parameter's definition varies between motion modes.
BufferMode Defines how to blend the velocity of two methods.
CircMode The meaning of the input signal AuxPoint.
CoordSystem An coordinate system.
Deceleration The maximum deceleration.
EndPoint This parameter's definition varies between motion modes.
Jerk The maximum jerk.
PathChoice The choice of path.
TransitionMode A transition curve.
TransitionParameter The additional parameter for the transition mode.
Velocity The maximum velocity of the path for the coordinate system in which the path is defined.

See also

IntervalZero.KINGSTAR.Base.Class Namespace